I’m sure it can run games but it took like half a decade for Proton to be a seemless experience for the majority of games and having 2 translation layers on top of each other sounds like it could take even longer to be on the level Proton already is. Plus there’s the added chance for instability of newly released games. The efficiency from ARM seems like a very minor advantage when looking at those downsides.
Both WoW and Skyrim are over a decade old, I’m more worried about newly released games but yea, of course those issues are what I think, I’m not clearvoyent. I have seen the x86 emulation on apple’s ARM for modern games and I’m basing my reluctance on that but of course I can’t know for sure, I’m just saying the efficiency is probably not worth it.
Oh yea, ARM could be fully capable of emulating x86 in a decade but I don’t see it being worth it in the near future for a handheld gaming machine for some gains in efficiency. Making a consumer oriented gaming device a canary in a coal mine for ARM translation sounds like an awful decision for Valve.
I think they could start work on the software now and even publicly support it. They don’t have to sell arm hardware yet, but it seems that things are heading away from x86 slowly.
I don’t know that it will be ARM as there has been interest in RISC. I think k companies will move to that and not have to deal with licensing. But performance will have to catch up to ARM.
Maybe, but this was all about a new snapdragon processor being released and if the next steam deck should be ARM based, which would be a terrible decision in my opinion. I have no personal attachment to x86 as long as the next mass adobted architecture is backwards compadible for older software.
Sorry if I was not clear. I wasn’t saying the next steam deck should switch to arm. Just down the line, they may switch to arm once the software is ready.
I’m sure it can run games but it took like half a decade for Proton to be a seemless experience for the majority of games and having 2 translation layers on top of each other sounds like it could take even longer to be on the level Proton already is. Plus there’s the added chance for instability of newly released games. The efficiency from ARM seems like a very minor advantage when looking at those downsides.
Both of your downsides are just things you think. Let’s wait a few years and see what the software can do.
There is a video somewhere of someone using it to play Skyrim on an old android. I don’t think it’s a bad as you believe it to be.
Both WoW and Skyrim are over a decade old, I’m more worried about newly released games but yea, of course those issues are what I think, I’m not clearvoyent. I have seen the x86 emulation on apple’s ARM for modern games and I’m basing my reluctance on that but of course I can’t know for sure, I’m just saying the efficiency is probably not worth it.
The same thing could be said about games in the early days of wine and proton. Now most thing run without any trouble.
Oh yea, ARM could be fully capable of emulating x86 in a decade but I don’t see it being worth it in the near future for a handheld gaming machine for some gains in efficiency. Making a consumer oriented gaming device a canary in a coal mine for ARM translation sounds like an awful decision for Valve.
I think they could start work on the software now and even publicly support it. They don’t have to sell arm hardware yet, but it seems that things are heading away from x86 slowly.
I don’t know that it will be ARM as there has been interest in RISC. I think k companies will move to that and not have to deal with licensing. But performance will have to catch up to ARM.
Maybe, but this was all about a new snapdragon processor being released and if the next steam deck should be ARM based, which would be a terrible decision in my opinion. I have no personal attachment to x86 as long as the next mass adobted architecture is backwards compadible for older software.
Sorry if I was not clear. I wasn’t saying the next steam deck should switch to arm. Just down the line, they may switch to arm once the software is ready.