I feel like games should limit their monetization to 2 methods, and not utilize FOMO like a battle-pass does. Any cash shops should be designed to be accessible to players not wanting to spend real money (either a game system to handle in-game currency exchange, or have players work it out by allowing players to directly trade in-game currency for either cash shop currency, or cash shop items directly - ensuring there are worthwhile things to purchase both with in-game currency as well, so cash-shop players are encouraged to participate).
Guild Wars 2 I feel does a good job of it. Occasional expansions to purchase, no sub, a cosmetic+convenience shop, but everything in it, can be purchased by converting earned in-game currency into cash-shop currency.
No… I just want to buy the game, and occasional expansions.
I don’t want everything to be monetized.
Buy game + expansions + recurring battle pass + cosmetic shops +++.
I feel like games should limit their monetization to 2 methods, and not utilize FOMO like a battle-pass does. Any cash shops should be designed to be accessible to players not wanting to spend real money (either a game system to handle in-game currency exchange, or have players work it out by allowing players to directly trade in-game currency for either cash shop currency, or cash shop items directly - ensuring there are worthwhile things to purchase both with in-game currency as well, so cash-shop players are encouraged to participate).
Guild Wars 2 I feel does a good job of it. Occasional expansions to purchase, no sub, a cosmetic+convenience shop, but everything in it, can be purchased by converting earned in-game currency into cash-shop currency.