Ah, yes. The “let’s bloat our game size to bully other games off your SSD so you’ll be reluctant to ever uninstall it, because reinstalling it would be a big pain, that way you’ll play it indefinitely and give us extra money in micro transactions” strategy.
For AAA games, it absolutely has trended that way. Smaller-budget games haven’t done this nearly so much of course, but it’s no longer even slightly unusual to see indie games with 20+ GB install sizes.