Dragon’s Dogma Dark Arisen is a wonderful game to sit down and immerse yourself in.

I’ve been going at it the past few days, and it’s surprising to me how this game embodies a lot of staples of FromSoft’s games. Exploration is fairly unguided, apart from your pawns chiming in. Weapons and Gear are just as important as knowing when to fight or flee. Along with that comes the unapologetic difficulty. Fuck around and find out, really. Forgot to rest and save before venturing out? Good luck.

… Yes, I just ragequit after finishing the objective of opening a door and then dying to the cyclops guarding it… Just as I got it down to a quarer of its health. Should have run away. But I didn’t.

  • Elireum@kbin.social
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    2 years ago

    It’s been a few years since I played this game, but I remember loving the combat mechanics. Jumping and climbing on enemies is really cool. Though I installed a few mods to make it a bit easier… I’m not a fan of difficult combat lol. Too bad I couldn’t get into the story enough to keep playing, since that’s essential for me to enjoy anything. The constant comments from the pawns were getting repetitive too and kinda took me out of the experience. I tried playing the Dark Souls series and couldn’t get into it either.

    The character creation/customization is one thing I really appreciate from Dragon’s Dogma, I haven’t seen a lot of games that have the same options like changing the height, posture, and things like that.