We’d like to give some context to the issues the game is currently facing, what we’re doing to address them, and what you can do if you experience performance issues.
I ran this for the 1st time yesterday with an 3060 that’s only about a year old.
I will grant you I was tired after work so that’s likely a factor.
I changed no settings just fired up the 1st map.
When I zoomed in I got instant motion sickness and had to put it off.
I have vr and never had such an instant reaction to a game
I’ll tinker with it at the weekend to see if I can get it usable but if I can’t I’ll have to abandon it as a new video card is just not an option for the foreseeable.
The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.
CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.
Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.
I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.
It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks
I ran this for the 1st time yesterday with an 3060 that’s only about a year old.
I will grant you I was tired after work so that’s likely a factor.
I changed no settings just fired up the 1st map.
When I zoomed in I got instant motion sickness and had to put it off.
I have vr and never had such an instant reaction to a game
I’ll tinker with it at the weekend to see if I can get it usable but if I can’t I’ll have to abandon it as a new video card is just not an option for the foreseeable.
Edit. Why is auto correct so bad
The default settings are definitely a large contributer there. Once you change a handful, it should be better. Worth mentioning though, there is still a noticable performance drop as the city gets larger, supposedly the biggest drop is early on ie 0 population to 2000 or so, from what I’ve heard.
CityPlannerPlays has a video up for what settings are important to play. Personally I will mention that in the “advanced” settings you can change the AA to “TAA” which should be better than the others, it’s just hidden in the normal menu. I imagine DigitalFoundry will have a in-depth performance/settings video up sometime soonish, but I have no idea for sure.
Edit: if I had working eyes, I would have seen that they put their own suggestions in the steam post as well. Either way, worth checking out CPP for addition info I guess.
I had a tinker through the tutorial last night on medium. Way better but still kinda meh. Best thing I found was the fucking motion blur setting. Seriously why does a city building game need motion blur.
It’s getting there but still a ways off. I’ll look into your suggestions when I have some time thanks
3060 right?
Yep edited.thx
My previous card was an amd 280 I’m sleepy and stuck in a traffic jam