Here you go. It’s still a work in progress, I’m trying to make something fairly tightly balanced and I want all the classes to be equally powerful (Linear Fighter Quadratic Wizard can suck it as a philosophy for a team game), but as you can imagine fully testing something of this size will take me quite some time.
Hmm, not bad at first glance, although it’s a bold move to have a dragon class that requires a game starting at a level that most campaigns tend to wrap up or burn out at in this edition.
I might use this to make an NPC at some point, I’ll let you know how and if it goes.
https://docs.google.com/document/d/1eFc2qQTY9P3ym9fyMNYHC_mIogpt9kNrOdm5n_yj1cs/edit?usp=sharing
Here you go. It’s still a work in progress, I’m trying to make something fairly tightly balanced and I want all the classes to be equally powerful (Linear Fighter Quadratic Wizard can suck it as a philosophy for a team game), but as you can imagine fully testing something of this size will take me quite some time.
Hmm, not bad at first glance, although it’s a bold move to have a dragon class that requires a game starting at a level that most campaigns tend to wrap up or burn out at in this edition.
I might use this to make an NPC at some point, I’ll let you know how and if it goes.