I have mixed opinions on whether regulation is needed. Maybe just more transparency in marketing would be enough, and I’d be happy to see that, but an outright ban on the business model seems heavy handed to me, given that it’s a problem individuals can simply choose not to participate in if they’re informed of the risks.
I wonder how many people would buy a game where the piece tag says something like this:
$60 + $10/month. Not playable without a subscription.*
And then in the fine print:
*The publisher may discontinue all subscriptions at any time after 1/1/2025. If that happens, it will no longer be possible to play the game.
It’s a very good idea. But I‘m sorry to inform you that this is regulation. It is a very nuanced piece though. Much better than banning it outright, at least to try first.
I have mixed opinions on whether regulation is needed. Maybe just more transparency in marketing would be enough, and I’d be happy to see that, but an outright ban on the business model seems heavy handed to me, given that it’s a problem individuals can simply choose not to participate in if they’re informed of the risks.
I wonder how many people would buy a game where the piece tag says something like this:
And then in the fine print:
It’s a very good idea. But I‘m sorry to inform you that this is regulation. It is a very nuanced piece though. Much better than banning it outright, at least to try first.
I know it’s a regulation. I’m just saying I prefer less intrusive regulations when they’re enough to get the job done.
Makes sense and will be taken more serious than a black and white approach. I‘m with you there.