- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
- Fixed a case where an SD card with filesystem errors would be mounted as read-only.
- Fixed the custom performance overlay presets file inheriting the default settings from the steam presets.
- Fixed internal display rotation being erroneously reported to the game.
Firmware 118
- Actually added undervolting controls.
External display
- Fixed a 3.5 regression with HDMI output.
- Fixed a long-standing issue where the internal display backlight would always stay on.
- Fixed bug with HDR applications showing in wrong colorspace if they moved their window during swapchain creation.
- Fixed HDR not working in 32-bit applications.
- Added HDR Analysis to developer settings.
- Disabled HDR exposure in “My Little Pony: A Maretime Bay Adventure” as it enables it without rendering in HDR.
Desktop Mode
- Fixed a case where the desktop could be empty and apps would fail to launch.
- Fixed a bug where switching to the Plasma Desktop transition could result in broken colors.
I love that they’re driving HDR. ChimeraOS has already pulled it in, the first desktop distro to support it. I think I may finally be ready to drop my last windows box with this
Agreed. Windows 10 getting end of supported in 2025, and HDR and gaming on Linux finally a thing, I’ll no longer be dual booting.
Probably a stupid question… Is HDR only when hooked up to a monitor? The Steam Deck screen isn’t HDR capable right?
Correct, it doesn’t support HDR or VRR for that matter
Fixed the custom performance overlay presets file inheriting the default settings from the steam presets.
Love that they fixed the broken colors in desktop mode. It’s annoying when setting up emulators.
But i still have the charging light issue that should have been fixed in firmware 116 :(