I’m tired of people defending the existence of cosmetics being purchase only. I want to be able to unlock the appearance and accessories of my characters. That’s part of what a fucking game is. Can you imagine if Baldurs Gate did that?
I want to be able to unlock the appearance and accessories of my characters.
I miss the ability to have skins being unlocked through quests/challenges. I occasionally play Apex and it feels like the skins would be more impactful if they were actually hard to get. To get a legendary skin you should have to do something legendary, not just open a box. Like imagine you see the person with the skin, unlocked from getting 20 kills on that character in a match with both teammates dead. (I understand there are skins that upgrade on kills but that’s a pretty boring linear achievement). Instead it’s just paint with arbitrary rarity, that requires no mastering to unlock.
It’s just another in a long line of reasons why modern games, sometimes specifically AAA games are just not as good anymore. They feel soulless and paint by the number with no real satisfaction attached.
Unlockables, which were mostly cosmetic in nature, were part of the fun I had with video games & completionism. Especially when you have extensive customization options and the ability to combine / mix & match pieces together. Nowadays you pay 40 bucks for a fucking one piece outfit while everything in the game looks like shit or has other limitations. Video games lost their soul.
I’m tired of people defending the existence of cosmetics being purchase only. I want to be able to unlock the appearance and accessories of my characters. That’s part of what a fucking game is. Can you imagine if Baldurs Gate did that?
I miss the ability to have skins being unlocked through quests/challenges. I occasionally play Apex and it feels like the skins would be more impactful if they were actually hard to get. To get a legendary skin you should have to do something legendary, not just open a box. Like imagine you see the person with the skin, unlocked from getting 20 kills on that character in a match with both teammates dead. (I understand there are skins that upgrade on kills but that’s a pretty boring linear achievement). Instead it’s just paint with arbitrary rarity, that requires no mastering to unlock.
It’s just another in a long line of reasons why modern games, sometimes specifically AAA games are just not as good anymore. They feel soulless and paint by the number with no real satisfaction attached.
Unlockables, which were mostly cosmetic in nature, were part of the fun I had with video games & completionism. Especially when you have extensive customization options and the ability to combine / mix & match pieces together. Nowadays you pay 40 bucks for a fucking one piece outfit while everything in the game looks like shit or has other limitations. Video games lost their soul.