In case anyone didn’t see them in the Arena announcements. Coming in the October 10th patch.

From the announcements:

Orcish Bowmasters and The One Ring have been some of the strongest and most played cards in Alchemy and Historic since The Lord of the Rings: Tales of Middle-earth™ was released. After letting the formats adjust to this release, we are rebalancing Orcish Bowmasters and The One Ring.

Orcish Bowmasters had no opportunity cost to be included in every black deck, and as a result, its enter-the-battlefield ability was pushing one-toughness creatures out of Alchemy and Historic. We want to maintain the card’s role as a counter to card drawing, so we are removing enter-the-battlefield effect to reduce its warping impact on the metagame.

The One Ring was too efficient at effectively winning the game with its sheer amount of card advantage. We are adding a mana to the activated ability to give players more time to execute their own strategy or interact with The One Ring before it takes over the game.

  • Mike@mtgzone.comM
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    1 year ago

    Yea I agree. I played this in Dimir Control and now I just moved it to the sideboard. I think it will still be good against the control mirror, like Narset, at punishing card draw but what is crazy to me is that it seems like card draw is just gone from the format now. Most cards let you look at the top X and put them in your hand to avoid the insane card draw punishment they’ve been printing lately.

    • Evu@mtgzone.com
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      1 year ago

      As much as I like drawing extra cards, I don’t like it when formats get to a point where you have to draw extra cards to compete. There needs to be space for decks that just draw one efficient creature every turn or so and attack with it. So I approve of there being some amount of draw hate. On the other hand, if you’re doing contortions to “put cards into your hand” instead of “drawing” them because of all the hate, that’s probably too much.