Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
I respect stylistic choices as much as the next guy, but capping the game’s FPS to 30 seemingly completely arbitrarily is stupid design, especially on PC where most people want 60 minimum.
I respect stylistic choices as much as the next guy, but capping the game’s FPS to 30 seemingly completely arbitrarily is stupid design, especially on PC where most people want 60 minimum.
probably why it’s done on console.