stopthatgirl7@kbin.social to Games@lemmy.world · 2 years agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square74fedilinkarrow-up1213arrow-down113file-textcross-posted to: [email protected][email protected][email protected][email protected]
arrow-up1200arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Games@lemmy.world · 2 years agomessage-square74fedilinkfile-textcross-posted to: [email protected][email protected][email protected][email protected]
minus-squareUltraviolet@lemmy.worldlinkfedilinkEnglisharrow-up4·2 years agoEspecially if there’s head bob. That simulates the exact difference in your senses of vision and balance that triggers seasickness.
Especially if there’s head bob. That simulates the exact difference in your senses of vision and balance that triggers seasickness.