Nintendo showed some developers the new console Switch 2 behind closed doors with The Matrix Awakens and a version with improved graphics of The Legend of Zelda

  • Pisodeuorrior@kbin.social
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    10 months ago

    I honestly find it super hard to believe this.

    Come on, it’s a hand held, have they manged to squeeze a gpu the size of a ps5 into a Switch? And how do they cool it? Bullshit.

    Also, Nintendo hardware has always been, by choice or not, at least a generation behind Sony and Microsoft, I really don’t see them changing that any time soon.

  • DoucheBagMcSwag@artemis.camp
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    10 months ago

    Lies.

    After the Wii U Nintendo gave up on competing with graphical fidelity and features.

    And the switch is their best selling device. Nintendo is done chasing the other two for graphics. Not going to happen.

    I see the switch successor graphics still looking like shit but…performing better on an improved Soc and upgraded GPU

  • resketreke@kbin.social
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    10 months ago

    There were similar rumours about the Switch back when it was just NX. It was going to be above the Xbox One and below PS4 in terms of power. Maybe I’ll have to eat my words without even peeling them, but this hasn’t been Nintendo’s strategy since the Gamecube and I doubt it’s going to change now, especially after how well the Switch has sold and is still selling.

    • TwilightVulpine@kbin.social
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      10 months ago

      Me neither. PS4? Sure. PS5? Technology hasn’t advanced so much for that to be likely. PS5’s are huge and need a lot of cooling. It would also cost a fortune. It’s not something that fits Nintendo’s approach to new hardware.

  • Neato@kbin.social
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    10 months ago

    The Matrix Awakens ran on the console presented by Nintendo with “graphics comparable to current generation consoles from Sony and Microsoft” , citing that medium. The demo included “advanced” ray tracing and used Nvidia’s artificial intelligence upscaling technology, the well-known DLSS .

    So Nintendo didn’t share specs. And they saw a handheld Unreal 5 demo that they thought looked as good as ps5/xbsx. But it was also running DLSS so it might have running at significantly lower resolutions.

    But on a handheld screen that’s harder to tell. And Nintendo are masters of making games running at low resolutions and levels of detail look like they are a lot better. So there’s zero chance it’s actually as capable as a PS5 but there is a decent chance they can run Nintendo games that would appear to be. So maybe TOTK at 4k@60 with higher resolution textures? Honestly that’d be plenty.