Edgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 1 year agoTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comexternal-linkmessage-square189fedilinkarrow-up1434arrow-down123file-textcross-posted to: [email protected][email protected]
arrow-up1411arrow-down1external-linkTodd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'www.pcgamer.comEdgelord_Of_Tomorrow@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square189fedilinkfile-textcross-posted to: [email protected][email protected]
minus-squarevagrantprodigy@lemmy.whynotdrs.orglinkfedilinkEnglisharrow-up1arrow-down1·1 year agoI know they don’t want to switch, but it would be worth it to make the swap to something like unreal, even if it takes a few years of customization to get the open world stuff right. Creation Engine just feels so old.
I know they don’t want to switch, but it would be worth it to make the swap to something like unreal, even if it takes a few years of customization to get the open world stuff right. Creation Engine just feels so old.