• Carighan Maconar@lemmy.world
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    2 days ago

    That’s a bit of a shame, but tbh I was not expecting another re-implementation like for System Shock 1, anyways.

    Which, if anyone here is still on the fence, is absolutely fantastic. Highly recommended!

    • Coelacanth@feddit.nu
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      2 days ago

      Nightdive have said something along the lines of “just because we made a remaster doesn’t mean we won’t also make a remake”. I’m still holding out hope they will.

      • NuXCOM_90Percent@lemmy.zip
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        2 days ago

        I mean, that is literally what they did with SS1.

        I’m not optimistic though. SS1, even in the EE, was ROUGH. SS2 is not that far off from Deus Ex and immersive sims… really haven’t evolved much past that. That combined with the endless funding faucet shutting off makes me pretty sure they’ll be sticking to more popular franchises and the like (allegedly the next big Nightdive announcement is at Quakecon).

        • Coelacanth@feddit.nu
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          2 days ago

          I mean, I love Deus Ex but that game could also use a remake if we’re being honest.

          That combined with the endless funding faucet shutting off

          Oh? I hadn’t heard about this.

          • NuXCOM_90Percent@lemmy.zip
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            2 days ago

            I would 100% love a Nightdive (or similar) remaster of Deus Ex. But my point is more that it really doesn’t need it, mechanically. If you were to go boot up DX after having played nu-Prey or Shadows of Doubt or whatever, it would be familiar. Some rough edges but no more than going back to DOOM after… DOOM 2016. And SS2 (and Thief) is maybe one notch further than that.

            Contrast that with SS1 where it honestly had more in common with what would become the mechwarrior games than DOOM (see also: CyClones).

            As for funding: Plenty of indie devs have talked about it. Xalavier Nelson Jr is always a good listen (he did a few episodes of Remap Radio). Late 2010s/early 2020s, getting funding for a video game was, if not easy, very doable. That is more or less what let Nightdive establish themselves as the weirdos who go REALLY REALLY hard on loving remasters of older games.

            But between economic uncertainty and the realization that COVID was probably a localized peak for the gaming market, it has gotten a lot harder for basically every studio to get funding. Which is likely why Nightdive seem to be doing every single iD/MS game they can or games that are part of multimedia franchises (e.g. Dark Forces).

            So Quake 4 is a no brainer (would love 3 but that is multiplayer first which gets risky). And while Nightdive CLEARLY love System Shock (it is more or less what the company was founded on), getting the funding for a full “game” a la 2023’s SS1 is a much bigger challenge than a ridonkulous source port/patch. There isn’t a company that is really going to be eager to fund that because it isn’t part of a major monetizable franchise (although Dommy Bug Mommy SHODAN as a Disney Princess would be peak dystopic hellscape) and there would be a hard sell in terms of it significantly increasing market share over the remaster.

            • Coelacanth@feddit.nu
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              2 days ago

              I feel like I’m way more critical of Deus Ex than some, but I’m not sure I agree that it doesn’t need mechanical refinements. From gunplay to AI to stealth there is a ton of jank there and I’d hesitate to call any of it modern feeling. Even Warren Spector was aware of this at the time, with that quote about how it’s basically a 7.5/10 FPS, a 7.5/10 stealth game and a 7.5/10 RPG, but its unique selling point is that it’s all those things at once. Personally I think the story, world, atmosphere and concept still hold up incredibly well. The rest could do with modernizing. Not least the voice acting. But I guess with the Mankind Divided sequel being canned I should have limited hopes about a Deus Ex remake getting funding.

              The funding bit makes sense, I thought you were referring to something Nightdive-specific, but the post-COVID slump is something we’ve been reading about for some time now. I had hoped SS1 Remake sold enough to merit funding for a full SS2 remake as well, but maybe I need to temper my expectations.

              • bollybing@lemmynsfw.com
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                2 days ago

                What are you talking about bad voice acting? DX:MD was all serious and professional but it lacked the comic charm of lines like “A bomb’s a bad choice for close range combat”.