This has been the standard in RPGs for as long as expansions have existed though. What’s the point of a level cap increase without any content to do at those new higher levels?
Yeah, that’s been a thing in RPGs and FPS-RPGs consistently for several decades. Fallout 3 and New Vegas, most of the Borderlands series, The Division 2 all spring to mind.
Don’t know how I feel about an increase in level cap being tied to paid dlc
This has been the standard in RPGs for as long as expansions have existed though. What’s the point of a level cap increase without any content to do at those new higher levels?
That is something that used to be fairly standard. Borderlands is a huge one that comes to mind.
Yeah, that’s been a thing in RPGs and FPS-RPGs consistently for several decades. Fallout 3 and New Vegas, most of the Borderlands series, The Division 2 all spring to mind.
Why is that a sticking point?
This game is very modifiable, you can have a level cap of 2000 if you want.