So I’m kinda clueless about how geometry mixes with proportionality to come together in a style. I’m about to try to make some 3d printed molds for recycled paper and cardboard pulp to create surfaces of a box; something around the size of a shoe box. However, I don’t want to be normal or boring about it. I need to be somewhat simplistic in shapes, but can be artistic in form. I want to do something with unusual edge complexity and probably several press shaped forms to create a more flowing organic design aesthetics than some plain flat edge box. I don’t know where to start, or how to describe this conceptually. Some artists seem to use a lot of basic geometry as the basis of design, but these can have very different projected emotions and feel. Is there a school of thought or way to describe this better; about the subtle differences in scaling and proportions for example in the images below? Or like even more useful stuff like perhaps some named style can be fundamentally broken down by a simple rule of two that underpin it in CAD?