- Hollow Knight (Silkson soonTM)
- Stardew Valley
- Factorio
- Outer Wilds
- Baldur’s Gate 3
- Clair Obscur
Gaming is fucking phenomenal right now, OP is looking in the wrong direction.
It’s the system slowly and successfully corroding your class conscience, they’re taking away your awareness of it so you fight sideways instead of fighting the people above you
STOP blaming age groups! It’s a divide and conquer tactic. It’s not your parent’s fault. It’s not your grandparent’s fault. It is the fault of the rising Oligarchy Super Wealthy. Their system works when we work against each other. We’re even suspicious and blame our parents and grandparents these days. WTF??
Gaming is insane right now. I can buy a game for $10 that would have won game of the year every year straight for an entire decade. Even saying this there’s probably like 15 games that fit this category.
Gamers today get what they deserve. If they want to consume triple A slop they’re going to get fucked. Its really simple.
I agree. There is a lot of great content for reasonable prices and a lot of terrible content for high prices. It’s a thriving industry. We just need to be intentional about our purchasing decisions.
Obligatory:
No war but class war.
It went to shit because big corpos realized there was money in the games industry. It went to shit because capitalism took the reins.
Bu-but Asmongold and Kirsche Verstahl told me the problem was woke gamedevs! /s
I’m aware this was sarcasm, but want to point out Asmongold is a Nazi sympathizer. No idea who the other person is.
The other is a Nazi VTuber, with her name allegedly being a dogwhistle (positive christianity if I recall correctly).
No one I know can afford to buy a house because our generations been so royally fucked in every which way, yet somehow we are responsible for steering the entire game industry in our twenties. Right… lol.
Like they didn’t realize in the 90s
Institutional money didn’t take it seriously until the mid to late 2000s.
Big video game companies were already doing the same as today though.
That’s why most of the money hungry games were in the arcades back then. PC gaming wasn’t nearly as big.
Young millennial/zillennial AAA game dev speaking.
It is 100% a top-down issue. Most devs are talented people. When you’re incentivized by quarterly returns as management, over a long enough timeline you begin to care less about game quality and more about stock prices and net revenue in addition to whatever else you need to satisfy your bloated ego, even if you started out as a passionate dev initially. The Indie and AA space is currently thriving because these incentives don’t factor in as much for them.
Just like game design, it’s an issue with a series of carrots and sticks, not necessarily the people involved (although psychopaths do exist and tend to be overrepresented in c-suites worldwide).
tldr; Capitalism ruins everything.
Not that I disagree with you but it’s more like greed ruins everything
Capitalism doesn’t ruin everything. Corporatization ruins everything.
Who runs capitalism bozo
the local coffee shop isn’t a corporation
The worse thing that can happen to your niche hobby is for it to go mainstream. US anime has been consolidated into the Sony/Crunchyroll/Funimation/Rightstuf monster.
^ ^ ^ This is true, but I also think it’s important to note the role repeated financial and cultural success has on one’s mind and ego when elevated repeatedly by both the market and culture. You are not only just financially incentivized not to innovate, but your ego continues telling you “my ideas are always good no matter what others think” after these successes, even when that’s not necessarily true and you need to be reined in by others so your good ideas can still shine and the bad ones can be challenged. This is how top-down cultural problems in studio disciplines calcify in addition to financial incentives. It’s important as a person(s) running a successful studio to not surround yourself with yes-men, which is not an easy task due to the previously-mentioned perverse financial and egoist incentives.
The funny thing is, I’ve heard about quite a few Indie studios that are just as bad. They do the very same thing we condemn AAA for - crunch, micromanaging, and even harrasment.
I was very surprised to hear that the person who lead the development on monument valley was a massive dick to his employees.(Repeatedly would use management tricks and neg people to the point of depression and feeling worthless).
So, I can totally understand the cultural success thing. Though I’d like to believe that we are better than the corporate management suite, I have to remind myself that anyone can be a dick. You can be a progressive left leaning animal lover and still be a horrible parent.
I have worked only in the indie/AA sphere, and my experience here hasn’t been all that great either. But, I had always believed the problem was in the work culture of my country itself, and that I would probably find it better to work with those outside my country. No, people are the same everywhere, just of different flavours.
Though I’d still prefer to work with like minded people vs those place capital over everything else.
Gamers gamify a system that can be gamed. More at 11.
It started roughly around the ps3/360 era, when corporate devs began prioritizing turning their games into skinner boxes that were designed to motivate players to keep playing, so they would be more likely to engage in microtransactions, see more ads, or continue paying subscriptions. Of course gacha garbage is a fuller expression of this kind of manipulation now days.
Still plenty of great games out there, and in some cases we have a real renaissance.
Nailed it. When casino and packaged goods marketers and executives started malignantly metastasizing into the games industry.
Holy shit, it was Microsoft. Microsoft ruined gaming.
Bethesda pioneered MTX with horse armor long before MS bought them.
EA and Valve pioneered in game ads and loot boxes.
Horse armor.
Gaming hasn’t gone to shit.
Some of it is shit, but that’s true for literally all media and art across all of human existence.
Gaming is better than ever. This whole discussion is ridiculous, with everyone blaming this or that for something that just doesn’t align with reality.
I think the main difference is that we mostly forget about the shovelware titles of 20 years ago. Meanwhile the predatory monetization practices of the popular kids games of this current era will not be forgotten.
You can’t say that gaming is better now when Fortnite, Call of Duty, and Roblox are the most popular games for an entire gaming generation. There are still masterpieces being made today and there was plenty of shovelware back then but there will never be another year for gaming like 1998.
You get like 3 games worth playing a year now and studios that would make all timers year after year now release a game once a decade and sell micro transactions or 50,000 ports of it.
I’d agree with the 3 games worth playing a year comment if you limit it to bigger budget games and anything new over $50. But indie games and games that are around $20-40 at launch. Naw, you need to raise that number significantly or expand beyond a single genre.
Right, and let’s not forget that Retro gaming is completely legal.
Frank Zappa ideas; paraphrased by me.
In the 1960’s the music execs like Frank Sinatra and Duke Ellington and had no idea what the kids wanted. They just threw money at the problem and gave contracts to anyone. The result was a vast variety, everything from Sha-Na-Na to the Mamas and the Papas to Iron Butterfly. When the next generation of bosses got hired, they looked at the one consistent moneymaker; Motown Records. Everyone at Motown had a similar look and singing style…
Oh man. Iron butterfly is just…
I have no words. They’re very special to me
I knew exactly what this was going to be. But yeah, its a fantastic song in its entirety.
Subtlety was never my strong point.
I certainly wanted to be a gameDev, and had shit ideas. It is my fault.
You probably don’t have shit ideas, you just need help making you ideas work. Even Tolkien had a group of people help I’m improve the Hobbit.
One of the things I wanted to make, is a pixel style build a vehicle game, where you earn parts for vehicles that you build.
Shit is subjective. As long as you love your own shit or the process of it, you are good.
I mean, kind of, but not really.
It all started with Halo. Back in the late 90s and early 00s the movie industry was the big money maker of entertainment and there was actually a lot of anti-gaming rhetoric in news and politics. The weekend Halo 3 released it was so popular that it disrupted the box office numbers for a couple of movies. The movie executives decided to stop trying to kill the gaming industry and take it over instead.
So I guess you can blame millennials for playing Halo instead of going to the movies that weekend.
It’s the same in every industry. Rich shit bags move in and buy successful entities but have no idea how to run them. They slowly get shittier, so good employees move on and do their own thing.
There’s still amazing games being made, there’s just a lot more shit games you have to sift though. Follow great game devs, not who they work for.
Yeah, the industry seems to be changing again. There’s a push towards passion projects and those projects are seeing more success than the big budget games. I think we will either see a new cycle of conglomeration or, hopefully, we will see the executives take a more hands-off approach and let the games make money for them.
Just because you own a sports team doesn’t mean you should be head coach.
Unfortunately, it still influences everything that goes into it, if not for anything but the expectation to turn a profit.
A movie when I was a teenager was $3.25 for a matinee. Also, there were like barely any mass shootings. America is imploding. All these issues people bring up the outliers and they never want to talk about the root causes because it’s a contentious arena. Capitalism consumes itself until there’s nothing left and the wealth is all consolidated at the top horded and then World War. The cycle continues. Everything’s connected. Nothing in a capitalist society happens without money. If we want to understand the differences of then and now we would focus on the economy. I hate gaming of today. There are advances, but all I see is cigar chopping game execs as they pray on nostalgic millennials and children. I can’t even watch movies anymore because all I see is propaganda, mischaracterization, and the profit motive. All I see is rich people trying to mold your minds and destroy education and keep you hyper-distracted with short-term goals. It’s not that technology is evil, but anytime the Imperialist come up with some kind of new gizmo, it’s always a double-edged sword. I know people will think I’m overreacting, but I’m not. Once you realize how real life is, and all the mechanisms that go on around you, you start thinking about things differently. You change your behavior. Pearls before swine.
I’ve always found it deeply insulting.
You’re not wrong
I think people don’t realize that current CEO’s are still old. Many of them in their 50s. I don’t think those are millennials.
Zoomer consumers accepting micro transactions in games
Wait, gaming is shit now and it was great in the past?
I agree about the speed of progress, but someone is forgetting all the movie games on the ps2 (looking at you cat woman).
Also, I’m old enough to remember the angry video game nerd reviewing bad NES games, holy shit, you have no idea how bad it can get.
Rockstar made GTA III, Vice City, San Andreas, Bully, Max Payne and Max Payne 2 in the PS2 generation. We are 5 years into this current generation and Rockstar has made 0 total games for PS5.
Yeah there was a lot of shovelware back then. We get barely anything now.
Yeah if you only look at Triple A then it looks barren. But small and indie studios have filled that vacuum.
Yeah, this seems like a case of survivorship bias and the fact that there are way more games coming out in the modern age.
Movie tin-in games that end up being utter pieces of shit date back to the Atari 2600. The USA videogame crash was caused by ET, of all things.
There should be a list of actually good movie tie-in games. There’s probably like 20 of em and 2 of them are LOTR.
The LOTR games were so good!
Riddick has a good one, and I remember enjoying Shrek 2 on the 6th gen consoles.