• MudMan@fedia.io
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    1 day ago

    I didn’t finish it and I’ve been meaning to go back to it, but the time I spent with it was pretty nice. You can’t deny the sheer balls in making a AAA accurate walking sim.

    • NigelFrobisher@aussie.zone
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      18 hours ago

      I love the game, but there’s no more depth to the walking than holding both straps and slowing down on rough terrain. Ironically, Kojima always puts a lot of effort into gun mechanics and then goes out of his way to discourage you from using them.

      • JackbyDev@programming.dev
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        44 minutes ago

        Something especially frustrating was that every gun had a blood ammo type for attacking BTs but the best method for nearly the entire game was to sneak and throw blood grenades instead. Then you get the cuff blade thing and the sneaking is still better. The only real depth to it is that I learned you can intentionally trigger the fights to farm chirillium.

    • Comment105@lemm.ee
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      1 day ago

      It was kinda too scary for me. That’s why I stopped playing, a bit after meeting Conan O’Brien I think.

      • tiramichu@lemm.ee
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        19 hours ago

        I stopped playing too. I really loved the first part of the game when it was just about traversing the world, doing courier work and avoiding threats, but I quit when it became a game with ‘boss battles’