How does RT only titles work on consoles? The RT really isn’t that powerful, aren’t they supposed to be equivalent to an RTX 2070 at best? It sounds like the graphics difference will be quite a lot for PC vs consoles.
Consoles have been seriously struggling to run anything past 30fps blurry messes for the past several years. It’s real bad on that side of the fence.
Although PC gamers aren’t much better off, having to buy $900 GPUs every year just to run the latest AAAA blurfest at 30 FPS with AI frame gen on top of upscaling on top of interpolation frame gen.
Both current gen consoles are RT capable, so they’ll just use lowered graphical settings, some amount of optimization, and upscaling. Indiana Jones ran great though, way better than you’d expect. I was getting a perfectly smooth 75 fps on a 6750 XT on 1080p high, no upscaling or framegen in use.
How does RT only titles work on consoles? The RT really isn’t that powerful, aren’t they supposed to be equivalent to an RTX 2070 at best? It sounds like the graphics difference will be quite a lot for PC vs consoles.
Consoles have been seriously struggling to run anything past 30fps blurry messes for the past several years. It’s real bad on that side of the fence.
Although PC gamers aren’t much better off, having to buy $900 GPUs every year just to run the latest AAAA blurfest at 30 FPS with AI frame gen on top of upscaling on top of interpolation frame gen.
No one should spend $900 on a GPU when about $500 gets you a product that’s about 90% as good
They’ll just run at 30fps lol
Both current gen consoles are RT capable, so they’ll just use lowered graphical settings, some amount of optimization, and upscaling. Indiana Jones ran great though, way better than you’d expect. I was getting a perfectly smooth 75 fps on a 6750 XT on 1080p high, no upscaling or framegen in use.