I can’t imagine having a game as old as Stellaris and just arbitrarily removing a core gameplay mechanic in an update. At the very least it should be a toggle-able option, even if it locks you into the old mechanics/rulesets and out of new content.
I remember the absolute shitfest at forums and such at the 2.0 version when they reworked pops. I loved it back then, so i’m kinda sad they will be gone, but i guess it’s because pops did the majority of the late game slowdown which in Stellaris is the worst of any PDX game (though to be fair since i replaced my PC 3 years ago i never experienced it and i run tons of heavy increasing pop mods).
I can’t imagine having a game as old as Stellaris and just arbitrarily removing a core gameplay mechanic in an update. At the very least it should be a toggle-able option, even if it locks you into the old mechanics/rulesets and out of new content.
I remember the absolute shitfest at forums and such at the 2.0 version when they reworked pops. I loved it back then, so i’m kinda sad they will be gone, but i guess it’s because pops did the majority of the late game slowdown which in Stellaris is the worst of any PDX game (though to be fair since i replaced my PC 3 years ago i never experienced it and i run tons of heavy increasing pop mods).