Nvidia is the one company making a fortune in the AI bubble and will be just fine when it pops. They make top-quality graphics processors that physically exist, not money-burning AI models. But CES…
I appreciate tools like FSR and DLSS but wish they were a value proposition for those of us who can’t afford to buy a Xty ninenty every 3 years, as opposed to being pretty much mandatory to prop up the useability of increasingly poorly optimized games.
oh dont’ worry - they prop up the appearance not the usability. They look smoother but user input is still sampled at the slower rate, so the games aren’t actually any more reactive.
I guess in most games where millisecond reactions are necessary you probably aren’t doing much scenery gazing in the first place and can switch DLSS off without missing much (but you’ll have to pay extra for it anyway).
You’re thinking of frame gen, FSR and DLSS do produce more real frames which can make some games useable when otherwise not (or useable at slightly prettier settings)
I appreciate tools like FSR and DLSS but wish they were a value proposition for those of us who can’t afford to buy a Xty ninenty every 3 years, as opposed to being pretty much mandatory to prop up the useability of increasingly poorly optimized games.
oh dont’ worry - they prop up the appearance not the usability. They look smoother but user input is still sampled at the slower rate, so the games aren’t actually any more reactive.
I guess in most games where millisecond reactions are necessary you probably aren’t doing much scenery gazing in the first place and can switch DLSS off without missing much (but you’ll have to pay extra for it anyway).
The long term problem is that no doubt eventually the 30fps of shitty unoptimized gameplay should be enough for everyone rhetoric will move on to you will take 180fps that feel like 30 and like it.
You’re thinking of frame gen, FSR and DLSS do produce more real frames which can make some games useable when otherwise not (or useable at slightly prettier settings)