nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 days agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square31fedilinkarrow-up1198arrow-down13
arrow-up1195arrow-down1external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 days agomessage-square31fedilink
minus-squaremadcaesar@lemmy.worldlinkfedilinkEnglisharrow-up11·2 days agoYea 2/3 added the upgrades stuff which is why I liked it less. Others like that stuff, but then it just became another generic FPS to me
minus-squareshani66@ani.sociallinkfedilinkEnglisharrow-up1·2 days agoIt’s been awhile, but the first one seemed like it had the best direction gameplay wise. Going off of far off memory at least.
Yea 2/3 added the upgrades stuff which is why I liked it less. Others like that stuff, but then it just became another generic FPS to me
It’s been awhile, but the first one seemed like it had the best direction gameplay wise. Going off of far off memory at least.