nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year ago'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up171arrow-down14cross-posted to: [email protected]
arrow-up167arrow-down1external-link'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square10fedilinkcross-posted to: [email protected]
minus-squareSkies5394@lemmy.mllinkfedilinkEnglisharrow-up16arrow-down3·1 year agoThis was a triump. I’m making a note here, huge success.
minus-squareMaple@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1 year agoIt’s hard to overstate my satisfaction…
minus-squareAurenkin@sh.itjust.workslinkfedilinkEnglisharrow-up4·1 year agoLarian studios. We do what we must, because we can.
minus-squarePenguinTDlinkfedilinkEnglisharrow-up3·edit-21 year agoFor the good of all of us. Except the ones who are dead. (edit: if you play evil route replace “good” to “evil” )
minus-squareMrMcGasion@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoThat’s Mark Laidlaw. (Technically Jonathan Coulton, but I couldn’t resist with Mike Laidlaw being in the title)
This was a triump. I’m making a note here, huge success.
It’s hard to overstate my satisfaction…
Larian studios. We do what we must, because we can.
For the good of all of us. Except the ones who are dead.
(edit: if you play evil route replace “good” to “evil” )
That’s Mark Laidlaw.
(Technically Jonathan Coulton, but I couldn’t resist with Mike Laidlaw being in the title)