nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years ago'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up171arrow-down14cross-posted to: [email protected]
arrow-up167arrow-down1external-link'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square10fedilinkcross-posted to: [email protected]
minus-squareSkies5394@lemmy.mllinkfedilinkEnglisharrow-up16arrow-down3·2 years agoThis was a triump. I’m making a note here, huge success.
minus-squareMaple@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·2 years agoIt’s hard to overstate my satisfaction…
minus-squareAurenkin@sh.itjust.workslinkfedilinkEnglisharrow-up4·2 years agoLarian studios. We do what we must, because we can.
minus-squarePenguinTDlinkfedilinkEnglisharrow-up3·edit-22 years agoFor the good of all of us. Except the ones who are dead. (edit: if you play evil route replace “good” to “evil” )
minus-squareMrMcGasion@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoThat’s Mark Laidlaw. (Technically Jonathan Coulton, but I couldn’t resist with Mike Laidlaw being in the title)
This was a triump. I’m making a note here, huge success.
It’s hard to overstate my satisfaction…
Larian studios. We do what we must, because we can.
For the good of all of us. Except the ones who are dead.
(edit: if you play evil route replace “good” to “evil” )
That’s Mark Laidlaw.
(Technically Jonathan Coulton, but I couldn’t resist with Mike Laidlaw being in the title)