I just looked at a game that is 60€ and said “I dont think its worth that and would buy now for 30, just to check it out”. Then I had the idea that some publishers/devs might benefit from knowing that 1-100000 people think that the game is worth X and would buy now for that price right now. In a case like today, the additional revenue would help their financial report etc. They could make short discounts to get especially these customers or even more tailored, you need to press “buy” and confirm at that price to let the publisher know. Like suggest price on ebay.
Let me know your thoughts and if this is a terrible idea. :)
This assumes people are rational and that what they say they are willing to pay matches what they are actually willing to pay. And that is just the people not trying to abuse the system.
I’m guilty of this. So many times, I’ll see something at full price and say I’ll wait to buy it on sale. Then it goes on sale and I don’t feel like spending the money at all. Granted, I’m not trying to sway the market and screaming my bid, this is just my internal monologue. I have a backlog of games and a busy adult life, so it’s not like I’m game-poor. Just regular poor.
Personally I don’t think I’d advocate for OP’s suggestion, but you could solve the problem by making the suggestion also a commitment for X period of time. If you make the suggestion, and the price drops within 90 days, it automatically purchases it, etc.
And what’d you get? People putting in 0.10. Unfortunately useless, as the poster above said.
You can put in a buy order at 0.1 for a share worth 100. You’re dreaming, but you can still do it. Don’t think it really qualifies as abusing the system.
potential solution: minimum commitment 10% of original list price?