nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comexternal-linkmessage-square68fedilinkarrow-up1200arrow-down13cross-posted to: [email protected][email protected]
arrow-up1197arrow-down1external-linkSkyrim Lead Designer admits Bethesda shifting to Unreal would lose 'tech debt', but that 'is not the point'www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square68fedilinkcross-posted to: [email protected][email protected]
minus-squarekaffiene@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoGambryo is ancient and patently incapable of fullfilling some of their designs (see Starfield). The engine is not their only problem, but it is very definitely a problem
Gambryo is ancient and patently incapable of fullfilling some of their designs (see Starfield). The engine is not their only problem, but it is very definitely a problem