• Clasm@lemmy.world
    link
    fedilink
    arrow-up
    2
    ·
    7 hours ago

    I got into vertex shading in lieu of doing anything UV-coordinate related.

    For reference, that’s what Mario Sunshine used to fake most of the game’s shadows, and the original Homeworld used them to create the entire skybox back when 3d-dedicated hardware wasn’t too common.