• rivalary
    link
    fedilink
    arrow-up
    7
    ·
    2 months ago

    Publishers already tried this (EA, Ubisoft, etc) and it didn’t really work. They came back to Steam.

    • pachrist@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 months ago

      That’s why I think it has to be someone who owns a bunch of publishers, like Microsoft. Like how Disney is not just Disney, but also Pixar, Marvel, ABC, ESPN, etc… It’s why people shit on Paramount+. There’s just nothing there worth watching.

      • bruhSoulz@lemmy.ml
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 months ago

        Gun to my head I can’t be bothered using a Microsoft store if they were to make one lol. Hell Im not even sure how I managed to escape their os, lol.

    • Dudewitbow@lemmy.zip
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      2 months ago

      because they didnt learn, in order to make more profit per sale on your platform, you either:

      make a platform consumer friendly enough that people are willing to use it (the part that is most important)

      or

      make a game thats “good enough” that people will use your platform as a service (e.g Riot)

      EA and Ubisoft (mostly) failed at both, with both hanging on a thread (Apex for EA, R6S for Ubisoft)