nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months ago[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comexternal-linkmessage-square53fedilinkarrow-up156arrow-down115
arrow-up141arrow-down1external-link[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square53fedilink
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up10arrow-down2·edit-22 months agoPlayers can lower the difficulty themselves, the game shouldn’t do it for them. The game can prompt, but it should never be automatic IMO, especially when strategies can change depending on the difficulty level.
Players can lower the difficulty themselves, the game shouldn’t do it for them. The game can prompt, but it should never be automatic IMO, especially when strategies can change depending on the difficulty level.