So here is a generic question, I feel like I’ve been sharing too many news articles. My favorite so far is Final Doom - The Plutonia Experiment however it seems like Celeste can take it’s place. How about you? Bonus question: What is your favorite genre? I love First Person Shooters most myself.

  • someone@lemmy.mlOP
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    4 years ago

    When I died in games like this it never felt like I did something wrong. I couldn’t even see the enemy player, guns are hitscans so you can’t avoid them. Painfully slow movement doesn’t help. It’s about reflexes and memorizing map layouts, I personally don’t find it fun at all.

    • sia@lemmy.ml
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      4 years ago

      How many hours do you have in that game? If you play Casual with a new account you have at least 1 cheater in every game statistically.

      It gets better when you’re ranked in the top 20%, but that also takes lots of hours (200+) and good reflexes.

      You don’t only memorise the map layouts, you also have to know when and where to smoke, when to reload, how to approach bombsites, how to communicate with your teammates etc. – the game has a very low bar to entry but a veeeery high skill ceiling and a steep and bumpy learning curve until you get there. The best CSGO players can outplay a whole team.

      The higher the rank, the more CSGO becomes like a variant of battle-chess crossed with rock-paper-scissors. Aim and reactions become less and less important at high levels.

      it never felt like I did something wrong

      I understand where you’re coming from, but I’m certain you did something wrong. A few years ago I put a wiki page together to help people get into the tactical aspect of CSGO: https://wiki.tilde.fun/guide/csgo

      It’s probably totally outdated by now since I didn’t play this for a long time now, but most of the basics still apply. If you watch one or two guides, you’ll certainly know what you did wrong. I ordered them chronologically, so you can start at the top and it gets more sophisticated at the bottom of the list.

      It’s totally understandable you don’t want to put work into a game which is supposed to be enjoyable. I also don’t have the time to do that currently, so I play more casual games nowadays – to say that you “can’t avoid” guns, the game has “slow movement” and it’s “all about reflexes and memorizing map layouts” just tells me you’re used to play an arena shooter with totally different dynamics.