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It’s pretty fun so far, and rage inducing lol. You can see the inspirations drawn from Hollow Knight, Ori and such. Though, I find it way harder and unforgiving than Hollow Knight. The game really wants you to parry every single enemy attack, and will punish you quite hard you if you fail to do so. Just holding the block button does not work, it will block one attack but not the next. You need to press block (or ideally parry with the right timing) on every attack to avoid getting stun locked, which means fighting multiple enemies could be quite challenging, and enemies with quick attack combos are guaranteed to be a pain in the ass.
I hated Hollow Knight. I decided I wanna try Sekiro and I’m waiting for it to go on sale (who knows when). But this? Man I want to play this. It looks incredible and has amazing sound design.
I hated Hollow Knight
It’s one of my favorite games of all time :(
Nine sols does look good though, and more action focused compared to HK’s exploration focus
You can also give Kannagi Usagi a try to see if you like the formula.
It’s free and pretty much a 1:1 copy of Sekiro bosses.
I hated Hollow Knight
but why though?
My reaction to it was weird. I was kind of digging it for the most part in the beginning thinking I’d get hooked like I did with Ori.
But that never happened and somewhere mid game it just felt like it was dragging, the characters felt stale, and it seemed difficult for the sake of being difficult instead of clever. I struggle enjoying games that require perfectly timed button press combos. I even went back and tried it again like a month ago and had the same experience.
That’s not a knock on the game, of course. It’s a huge fan fave for a reason but it’s just not my preference.
Interesting. I didn’t have those same reactions, but your reasons are valid. The game kept my interest through the majority of it, though I never did beat it. I definitely just nope’d out of some of the more difficult areas in the game, so I kind of get what you’re saying. For me though, I felt like the mechanics were enough to keep me playing even if the characters weren’t that interesting or whatever.
With Nine Sols so far I’m really enjoying it (I haven’t played that much yet). It is rather difficult though, and I’m not sure how far I’ll get with it before I get burned out on it…
Falkerie71’s comment was pretty accurate.
Ah, it’s finally out!
I have been keeping an eye on it, hope it comes to consoles.