simple@lemm.ee to Games@lemmy.worldEnglish · 1 month agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square160fedilinkarrow-up1972arrow-down18 cross-posted to: [email protected]
arrow-up1964arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 month agomessage-square160fedilink cross-posted to: [email protected]
minus-squarepyrflie@lemm.eelinkfedilinkEnglisharrow-up42·edit-21 month agoThankfully skippable logos and SRS are standard now. Devs won that round.
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up2arrow-down1·1 month agoMost games don’t use Dolby anyway. It’s PCM (although the console can often convert to DTS or Dolby Digital if you have a crappy old sound system). Dolby Surround was only needed for mixing the surround channels into stereo output.
Thankfully skippable logos and SRS are standard now. Devs won that round.
Most games don’t use Dolby anyway. It’s PCM (although the console can often convert to DTS or Dolby Digital if you have a crappy old sound system).
Dolby Surround was only needed for mixing the surround channels into stereo output.