simple@lemm.eecake to Games@lemmy.worldEnglish · 1 month agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square160fedilinkarrow-up1972arrow-down18 cross-posted to: [email protected]
arrow-up1964arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.eecake to Games@lemmy.worldEnglish · 1 month agomessage-square160fedilink cross-posted to: [email protected]
minus-squareessteeyou@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down12·edit-21 month agoSure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone. Edit: apologies, I forgot we were talking specifically about a GameCube game.
Sure, and the Spectrum ZX I used to use 35 years ago had even less. The GameCube is ancient history, it’s not the benchmark for a reasonable amount of memory for anyone.
Edit: apologies, I forgot we were talking specifically about a GameCube game.