• AngusOReily@lemmy.world
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      1 year ago

      Well, thinking about this more, there’s a slim chance it could combo kill. You’d need two things. First, Vorinclex, Monsteous Raider in play. Second, a repeatable source of paying life. Something like an expensive enchantment with “pay X life: surveil 1”. It’s be a three card combo, but you could drop Ashiok, exile your library until you have mana value in exile equal to or greater than your opponents library size, then ult, mill them out, and they die on draw step.

      That said, that’s a lot to ask for. And it’s pretty unlikely we’d get an abusable life paying outlet. You could also do it with some sort of “pay any amount of life” but that’s even more unlikely in standard.

    • AngusOReily@lemmy.world
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      1 year ago

      I think you’re right. 5 mana draw a card or 5 mana make, at best, 2 2/2s isn’t ideal. Interesting with phyrexian mana but how often will you be able to play this and another spell in the same turn.

      If there is support in set for paying life as a cost, maybe this sees play? But it’d be a lot for the meta to allow a slow PW in a suicide black style deck that also wins by milling.

  • Lumun@lemmy.zip
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    1 year ago

    Compares pretty closely to [[Lolth]], which saw play. The card draw mode is better, I don’t think that selection should be discounted. Given how strong black is already, I just don’t know if there is a slot for this. No built in removal is a real issue for control.

      • Lumun@lemmy.zip
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        1 year ago

        Idk. The ultimate is better but the static is worse in standard I think since it requires buildaroung to get value. 2/1s and reach make blocks a lot better.~~ Plus 1 is better in a vacuum but worse in a meta with Sheoldred~~ Actually strike that the +1 is still better regardless of Shelly