What classes do you like to build for everyone?

I’m running my Tav as a Bard/Paladin/Wiz to mimic my favorite character I played from 5e a few years back.

Astarion is a Gloomstalker, Shadowheart is a Light Cleric, Gale is a Fighter 1/Wizard X, Wyll is a Draconic Fiend Sorlock, Laezel is a Red Draconic Sorcadin. I haven’t really used Minthara or Halsik much, but imagine they would stay single classed as Oathbreaker and Moon Druid.

  • CaptPretentious@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    7 months ago

    I did honor mode with 4 paladins. 2 full pallys, 1 warlock/paladin, one cleric/paladin. With a dip into barrelmancey for a few fights. It was a divine slaughter.

    Barbarian is great if for nothing else, the dialog options.

    For my 6th run, I’ll probably let the dice decide my team.

    Is say my last favorite had been … druid. Without some tpo rope cheese tactics… Your either a worse caster or your a shape changer and your great is extremely boring. Monk same realm but to a less extent. At a point probably in act 2 or starts to get better. But again the item selection for monks early on is dull and then come act 3 you have so many options. Didn’t get me wrong you can do some fun stuff with druids and monks, it just feels dull because you will go a long time with no gear change.

    • TheMinions@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      7 months ago

      I can see that for Monks and Druids. Druids especially haven’t seemed that fun, though it has been fun to have Halsin run around as a bear. I haven’t yet tried out the Elemental forms on him though. I also have 0 monks, but considered speccing Karlach into Open Hand Monk.

      I’m planning another run with my first ever D&D character, a Dragonborn Cleric/Monk from 3.5, so we’ll see how it feels.

      I think I’m planning on doing Life/Nature Cleric 1 and then 4 elements the rest of the way.