Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45linkfedilinkarrow-up1748arrow-down14file-textcross-posted to: [email protected]pcgaming[email protected]
arrow-up1744arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square45linkfedilinkfile-textcross-posted to: [email protected]pcgaming[email protected]
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareGabu@lemmy.worldBannedlinkfedilinkEnglisharrow-up6·1 year agoOf course they did. Godot is a freaking dream for most game genres.
Of course they did. Godot is a freaking dream for most game genres.