Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45linkfedilinkarrow-up1748arrow-down14file-textcross-posted to: [email protected]pcgaming[email protected]
arrow-up1744arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square45linkfedilinkfile-textcross-posted to: [email protected]pcgaming[email protected]
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squaredtrain@lemmy.worldlinkfedilinkEnglisharrow-up9·edit-21 year agoNo mention of Epic in Godot’s transparency report.
minus-squarepycorax@lemmy.worldlinkfedilinkEnglisharrow-up7·1 year agoOh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.
No mention of Epic in Godot’s transparency report.
Oh, seems like it was a one time thing then. Apparently they got a grant in 2020 and that was it.