nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months ago'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comexternal-linkmessage-square35fedilinkarrow-up1234arrow-down12cross-posted to: pcgaming
arrow-up1232arrow-down1external-link'Devs are getting ground up as collateral damage': Fallout: New Vegas lead says burnout has replaced crunch as 'the primary hazard of the game industry'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square35fedilinkcross-posted to: pcgaming
minus-squareFiniteBanjo@lemmy.todaylinkfedilinkEnglisharrow-up11arrow-down1·8 months agoWtf? WDYM FO:NV team, that game came out fourteen years ago.
minus-squareMissGutsy@lemmy.worldlinkfedilinkEnglisharrow-up5·8 months agoThe article includes quotes by Joshua Sawyer, best known to be the director of FNV. They should have put his name or actual position in the title to avoid a confusing headline
Wtf? WDYM FO:NV team, that game came out fourteen years ago.
The article includes quotes by Joshua Sawyer, best known to be the director of FNV. They should have put his name or actual position in the title to avoid a confusing headline