- cross-posted to:
- pcgaming
- cross-posted to:
- pcgaming
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Currently, if you enable FSR 3.0 frame generation, you’re then locked into using the FSR upscaler, resulting in a noticeable loss of image quality. However, this decoupling of the two technologies means you can use AMD frame generation with Nvidia DLSS upscaling.
That’s incredible.
Really good to see, gonna check out the HUB video too.
Sadly, no DLL swap possible to instantly reap the benefits in older, FSR2-butchered games…
Gonna be interesting to observe how many devs are gonna go back to update their games, especially on consoles.
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