I’d like to use a mod that allows me to create crafting bills that only trigger when I have more than X resources in storage. As an example, if I set up a bill that requires 4 Components, I’d like to set a limit of 50 Components, so that items only get crafted, if I have more than 50 Components in storage. Does anyone know of a mod that allows this constraint to be set?
The mod Everybody Gets One adds a “With surplus” conditional but it only works with recipes that take one ingredient.