cross-posted from: https://programming.dev/post/784516
This legendary article used to be on Gamespot
https://web.archive.org/web/20070106183628/http://www.gamespot.com/features/btg-tri/index.html
cross-posted from: https://programming.dev/post/784516
This legendary article used to be on Gamespot
https://web.archive.org/web/20070106183628/http://www.gamespot.com/features/btg-tri/index.html
This is a fantastic article. I’m actually working on a 7th Guest/11th Hour retrospective video (probably because I’ve got Stauf on my brain due to our Kickstarter), and this article is pretty much my go-to reference. I haven’t seen a lot of videos touch on the how’s and why’s of those games — YouTubers seem mostly content with just snarking at the hammy acting and the slow node transitions — and I kinda wanna make a video that explains why that is… while also snarking at the hammy acting and slow node transitions. 😁
It sounds like you should join our community lol
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