With the ice shards I always had mana issues and I used frost nova since the beginning…
I just wanted to play with fire (haha) magic because it looks cool and do a bit of an imperator role play with arc, but I never managed to create a good build that was also fun to play…
Mana was slow for me up until around level 50 when I started getting sacred gear with better stats. Get some increased lucky hit chance, get some “mana on lucky hit”, add in skills like Avalanche and the aspect that doubles it, aspect to recover mana when you use a cooldown, etc.
It all starts to add up. Lucky hit is a big one with ice shards (with piercing aspect) because it hits so many enemies. As long as there’s a big group, I now never have mana issues. It’s only in one-on-one fights that I’ll run out of mana, but then I can teleport / frost nova / frost armour / flame shield to regain mana.
I will definitely look into the luck hit chance stuff, thanks for the suggestion!
Yeah I also ran the same build (at least skill wise) as you did, but I just wanted to mix it up a bit and try more flame and arc skills… but couldn’t get it to work…
I know and it is since launch… it’s just sad so see that 80% of the skills in the skill tree are just not viable.
I really had enough frost nova and arc leash, I just wanted to casually mix it up a bit, you know? And have some casual fun in the evening with friends and see fireworks on the screen without thinking too much haha
With the ice shards I always had mana issues and I used frost nova since the beginning… I just wanted to play with fire (haha) magic because it looks cool and do a bit of an imperator role play with arc, but I never managed to create a good build that was also fun to play…
Or maybe I’m just bad with my sorc haha
Mana was slow for me up until around level 50 when I started getting sacred gear with better stats. Get some increased lucky hit chance, get some “mana on lucky hit”, add in skills like Avalanche and the aspect that doubles it, aspect to recover mana when you use a cooldown, etc.
It all starts to add up. Lucky hit is a big one with ice shards (with piercing aspect) because it hits so many enemies. As long as there’s a big group, I now never have mana issues. It’s only in one-on-one fights that I’ll run out of mana, but then I can teleport / frost nova / frost armour / flame shield to regain mana.
I will definitely look into the luck hit chance stuff, thanks for the suggestion!
Yeah I also ran the same build (at least skill wise) as you did, but I just wanted to mix it up a bit and try more flame and arc skills… but couldn’t get it to work…
Well, at higher levels, fire sorc is in a bad place.
I know and it is since launch… it’s just sad so see that 80% of the skills in the skill tree are just not viable.
I really had enough frost nova and arc leash, I just wanted to casually mix it up a bit, you know? And have some casual fun in the evening with friends and see fireworks on the screen without thinking too much haha