Most emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
This is running Dolphin which can render 3D graphics at higher resolution. Then you can apply high res gesture packs. It ends up turning the game into a next gen game. That only really works with 3D games. snes and other 8-16 bit consoles still benefit from a CRT.
which doesnt apply to all games on said device. an example is that viewers vastly prefer the cleaner footage that comes off of streams generated by dolphin using slippi over wathing the native crt footage. unlike a single individual (yourself) generalizong the preference, this is a real life scenario with thousands of viewers on the same content, many of which is also very used to the crt as many are also players.
coming from a person who lugged a crt just for melee in college for years.
I don’t agree. Graphics on older consoles was designed to look good on CRT displays and can look really bad on newer ones. At best this is negligence.
Most emulators have video rendering filters for this kind of concern; they have for a long time. SNES9X from more than a decade ago already implemented.
This is GameCube on Dolphin which re renders the whole game is 4K. No pixels visible.
This emulator came out 26 years ago and IIRC, it had filters by the very early 2000s at the latest.
That is indeed more than a decade ago
This is running Dolphin which can render 3D graphics at higher resolution. Then you can apply high res gesture packs. It ends up turning the game into a next gen game. That only really works with 3D games. snes and other 8-16 bit consoles still benefit from a CRT.
honestly I’m just glad you brought gaming to the Mac
Ha!
I’m surprised to see this so downvoted in this community. Maybe people missed the sarcasm in that last bit, lol
Considering some of the absolutely braindead honest takes on the Internet, it’s hard to tell if it’s sarcasm.
you are aware that the gamecube was one of the consoles with digital output right?
unlike its sucessor wii which only used analog output, the gamecube was capable of outputting to modern tvs due to having the digital output.
Yeah, I remember the GameCube digital output sucking and going back to using the composite av cable, hence the post.
Get out of here with the “are you aware” poindexter bs
which doesnt apply to all games on said device. an example is that viewers vastly prefer the cleaner footage that comes off of streams generated by dolphin using slippi over wathing the native crt footage. unlike a single individual (yourself) generalizong the preference, this is a real life scenario with thousands of viewers on the same content, many of which is also very used to the crt as many are also players.
coming from a person who lugged a crt just for melee in college for years.
deleted by creator