• ampersandrew@kbin.social
    link
    fedilink
    arrow-up
    2
    arrow-down
    1
    ·
    10 months ago

    Factorio is definitely the one I had in mind, especially since it’s the game I’ve played most similar to Palworld, and that game is over for me once I’ve launched the rocket. I did do that twice though, with two very different factory designs. If I’m not compelled to play Palworld two different ways, I’ll still have gotten my money’s worth.

    • loobkoob@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      10 months ago

      that game is over for me once I’ve launched the rocket

      Ahh, well that definitely isn’t the case for me! I usually keep playing long after I’ve launched the first rocket. For me, launching the rocket is a somewhat arbitrary “ending”; it’s a good objective for people to focus on - especially new players - but I don’t think anything really changes before or after the rocket launch in terms of gameplay loop (and there’s no narrative to change). Just like before the rocket launch, there are still things to optimise, new ways to build, etc, (some of which are supported by the science you get from launching rockets, in fact).

      I suppose it partially comes down to whether you’re an objective-driven player or someone who enjoys the process. For me, it’s all about the process/journey, and the objectives are more of a guide than anything. If the objectives are complete and I’m still enjoying the process, and there’s still room for me to enjoy the process, then I’ll keep playing.