- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
cross-posted from: https://mastodon.social/users/MrLovenstein/statuses/111862356629002380
Secret Panel HERE 🃏 https://tapas.io/episode/2357963
You do not play for fun. You do it to inflict pain.
I realize that is cheap as hell, but I still personally have a problem with a game I have to keep paying for once I’ve already bought it if I want to remain competitive on principle.
The rest of what you said makes sense to me though.
You might enjoy games like star realms instead: it’s a self contained game (like regular board games) so you buy the game once and it comes with all the cards for two players to play and anyone who buys the game gets the same set of cards. Also, instead of having to build a deck before playing, all players start the game with the same cards and build their deck throughout the game.
Yes! That is exactly what I was talking about with Illuminati! It’s not the card game concept I have a problem with, it’s the “keep buying more” part. So yes, I probably would enjoy Star Realms. I’ll look into it. Thanks.
There are a few games like this that are non-collectible (in other words, no random packs of cards). It’s pretty rare, though, and most of them are out of print. I recommend Arkham Horror: The Card Game and Lord of the Rings: The Card Game, especially since you like RPGs. They’re very similar to RPGs, but they’re played with cards, and you’re playing against an encounter deck instead of a game master.
I understand what you’re saying, but Illuminati didn’t have a GM or a plot. The gameplay works fine as a TCG because of the way it’s structured. And from what I’ve seen of MTG, the way it’s structured is fine too. Honestly, card gameplay is fine with me, as are both competitive and co-op games. It’s literally just the “you have to keep buying” thing. It’s the same reason I hate things like in-game purchases. I like even playing fields.