• Vahr@lemm.ee
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    1 year ago

    Very early, aprox. 1 hour of playing (also somewhat inebriated), impressions.

    First thought was that I love seeing more heavy metal representation in rhythm games. I feel outside of the old Guitar Hero and Rock Band series, rock and metal have been underrepresented in the rhythm games I have known of.

    Second, despite not having VR at the moment and using a controller, the controls felt good. There are 4 lanes, and I’m using an XBox layout knock off controller at the moment for my PC, and the keys are D-Pad left, down right for the left side of the track and X, B, A for the right side of the track. That means the D-pad down and right overlap with X and A. That worked out really great in trying to play on controller and also made it feel like what I imagine properly playing drums is like with needing your arms to be independant, and also synchornized and also all over the place to hit the thing you need to hit. For reference here, I have never played actual songs on the drums before, but I have always been interested in the muscisionship side of them.

    My final thought of the game is that while it seems like it would be fun to play on a new medium of a controller or in VR with wands, the track list (admitedly played on the difficulty 2 of 3, whatever that is called in this game) seemed like, as a veteran of expert mode in Guitar Hero/Rock Band, an absolutely simple thing to crush with the guitar controller, even adding in the necesscity to strum. I have played other games (shoutout out to Metronomicon on PC) where I changed the control bindings on the keyboard to just mimic a Guitar Hero/Rock Band guitar layout and that massively boosted my performance.

    Overall, I will be checking this game out more once I get ahold of a VR headset because I think it will be super fun to play in VR. If I were skilled enough in rhythm games and shooting for score, I think I would just remap the keys to F1234 and hold my keyboard like a guitar to get highscores easily.