Any weird/controversial opinions? I’ll start. Before the remake, the best version of Resident Evil 4 was the Wii version. The Wiimote controls old Resi’s tank controls better than any other controller at the time. The PC version had a bunch of little bugs and detractors that the Wii version just doesn’t have.
I’ll extend this by saying that the Wiimote is actually pretty damn good for shooters, and particularly good for accessibility. Not having to cramp up my hands to press buttons is awesome for having arthritis. Aiming with the Wiimote and moving with the nunchuck just feel really natural, you barely have to move your fingers for anything.
That isn’t a hot take though, everyone and their mother makes jokes about how many DLC there is for Paradox Interactive games.
Here’s the real hot take -> I don’t mind the amount of DLC on Paradox Interactive games. Every game of their I’ve played was really good on its own, and I only buy any DLC after I’ve poured tens of hours into the main game, usually not because I feel like anything was lacking from the main game, but just because I want an excuse to keep playing it. So for all I care, they can keep making all the DLC they want if the base games keep being this good.
That is hotter than mine. You must not mind paying a lot of money.
I guess you can spend a lot of money if you buy them on release, but I personally never do. And both their games and the DLCs pack are always on some sale. I’m pretty sure I bought Stellaris for like 10 euros and eventually bought a bunch of its DLC in some DLC pack for another 10 euros. The same for Cities Skylines basically. 20 euros for the amount of fun I took out of those games is hardly a lot.
It’s a game I like and it gets more and more stuff. The only times games keep adding more things to itself is either a very infrequent constant subscription fee, or more frequent DLCs. There’s only so much you can do off the sales of the base game.
How’s it any different than buying a new game though?
In the end, is paying $30 for DLC and getting another 50 hours of gameplay really that much worse than paying $60 for a new game?
As long as I actually use the DLC, to me it’s equivalent. I’m paying money to extend the hours of entertainment I’m getting.
Ive got collective thousands of hours in paradox titles. The good dlcs (and there are trash ones I haven’t bought) adds dozens of hours of playtime. They also keep the mod community active which adds hundreds more.
It seems expensive but 10-20 bucks every few months is reasonable to me.
My bigger issue is some of them are starting to feel very paytowin with the feature/power creep (compare vanilla Russia/Ottomans in EUIV to dlc versions for an example)
I’m fine with paying money as long as what I’m getting for it is commensurate to what I’m paying. I don’t think that Paradox is a particularly bad actor there (not the best, either). I mean, the DLC model permits funding production of more stuff for a game that one likes in a direction that one would like.
There are a number of games where DLC is sold by publishers at vastly higher prices than the content in the base game, though, and where the base game is kind of indadequate on its own. That is something that I’m not really enthusiastic about.
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True. This is why I don’t play subscription based games either, and usually buy my triple As several years after they release, and on sale. I suppose I’m a big fan of getting a lot of value for my money.
It probably works out about the same as buying a subscription for a game, which many do for lots of games. I still think it’s egregious, but then again I own all Stellaris DLC, so…
I just bought Stellaris utopia dlc, despite not being able to tell you if the game I’m looking at it galactic civilizations 3, Stellaris or endless space 2 (I own all 3, I will play one of them some day). When I do play one of them I’d like it to be an enjoyable situation, which I’ve heard Stellaris needs utopia to be.
Also I love paradox games.