Hairyblue@kbin.social to Dragon's Dogma@lemmy.world · 11 months agoDragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and overwww.yahoo.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down10file-text
arrow-up12arrow-down1external-linkDragon's Dogma 2 devs have done "whatever we can" to make Pawns stop repeating themselves over and overwww.yahoo.comHairyblue@kbin.social to Dragon's Dogma@lemmy.world · 11 months agomessage-square0fedilinkfile-text
Dragon’s Dogma 2 director Hideaki Itsuno knows the pawns were a bunch of chatterboxes in the first game