- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
- Adds the following items to the System tab of the Main Menu:
- Motion Blur Strength - Allows the player to adjust the strength of the motion blur effect when the character or camera is in motion. The default setting is the maximum of 5. This can be lowered to reduce the strength of the motion blur effect, or set to 0 to turn it off completely.
- Player Follow (Movement)
- Player Follow (Attack) - Turning these settings off prevents the camera from automatically following the player while moving and attacking respectively.
- Changes the maximum setting of the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.
- Adds three new controller layouts: types D, E, and F. [Screenshots]
- Corrects an issue that affected the stability of some menus.
- Corrects some text issues.
- Adds the hashtag #FF16 when sharing screenshots or video clips on Twitter or YouTube.
Here’s a gallery of all controller layouts, A-F, as of now: https://imgur.com/a/sXhcd0M
I’ve gotten used to layout C so I won’t switch, but it’s good to know there’s finally a way to assign dodge to circle.
I ended up sticking with A, but it took a while to adjust and now I’m used to it. D definitely would have been my preference if I were start playing from now.