A team from Breda University has adapted the source code for the 1995 classic Descent so that it has ray-traced lighting, and I had to try it out!Download th...
Thank you for your sacrifice. XD
This game teaches me that I sucks at free form 3D navigation. Like I am fine with Doom/Quake that has teleportation, but in Descent it’s floating camera so the world can be upside down and side ways, then my brain just become fried tofu when trying to escape the looping area.
Thank you for your sacrifice. XD This game teaches me that I sucks at free form 3D navigation. Like I am fine with Doom/Quake that has teleportation, but in Descent it’s floating camera so the world can be upside down and side ways, then my brain just become fried tofu when trying to escape the looping area.